Queensland

How the parade supports what Queensland already requires.

Standards by framework

CASEL 5 Core Competencies

CASEL · 5 standards

The spine of most state SEL standards. Use 'character / life skills' language where 'SEL' is contested.

  • Self-AwarenessCASEL-SA

    Recognizing one's emotions, values, strengths, and a healthy identity.

    PreK-12Both
  • Self-ManagementCASEL-SM

    Regulating emotions, impulse control, goal-setting, and perseverance (grit).

    PreK-12Both
  • Social AwarenessCASEL-SOA

    Empathy, perspective-taking, and appreciating diversity.

    PreK-12Both
  • Relationship SkillsCASEL-RS

    Communication, teamwork, and conflict resolution.

    PreK-12Both
  • Responsible Decision-MakingCASEL-RDM

    Making ethical, constructive choices about behavior.

    PreK-12Both

ASCA Student Standards: Mindsets & Behaviors

American School Counselor Association · 9 standards

Six Mindset standards (M1-6) + 30 Behavior standards in three subcategories. The counselor's standard; bridges directly to SEL.

  • M 1 -- Whole-self well-beingASCA-M1

    Belief in development of whole self: mental, social/emotional, and physical well-being.

    K-12Both
  • M 2 -- Acceptance & inclusionASCA-M2

    Sense of acceptance, respect, support, and inclusion for self and others.

    K-12Both
  • M 3 -- Positive attitude toward learningASCA-M3

    Positive attitude toward work and learning.

    K-12Both
  • M 4 -- Self-confidenceASCA-M4

    Self-confidence in ability to succeed.

    K-12Both
  • M 5 -- Use abilities to the fullestASCA-M5

    Belief in using abilities fully to achieve high-quality results.

    K-12Both
  • M 6 -- Lifelong learningASCA-M6

    Understanding postsecondary education and lifelong learning matter.

    K-12Both
  • Behavior -- Learning Strategies (B-LS)ASCA-BLS

    Critical thinking (B-LS1), creative problem-solving (B-LS2), self-direction (B-LS4), media/tech (B-LS5).

    K-12Both
  • Behavior -- Self-Management (B-SMS)ASCA-BSMS

    Responsibility (B-SMS1), self-control (B-SMS2), delayed gratification (B-SMS4), perseverance (B-SMS5).

    K-12Both
  • Behavior -- Social Skills (B-SS)ASCA-BSS

    Communication (B-SS1), empathy (B-SS4), ethical/social responsibility (B-SS5), collaboration (B-SS6), cultural awareness (B-SS10).

    K-12Both

AASL National School Library Standards (2nd ed., 2025)

AASL · 6 standards

Six Shared Foundations x four Domains (Think/Create/Share/Grow). 2nd-ed. 'appreciation for diverse ideas' language applies.

  • InquireAASL-INQUIRE

    Build new knowledge by inquiring, thinking critically, and solving problems.

    K-12School
  • IncludeAASL-INCLUDE

    Inclusiveness and respect for diversity; appreciation for diverse ideas (2nd-ed. language, updated from 'tolerance').

    K-12School
  • CollaborateAASL-COLLABORATE

    Work effectively with others to broaden perspectives and reach common goals.

    K-12School
  • CurateAASL-CURATE

    Make meaning by collecting, organizing, and sharing resources of personal relevance.

    K-12School
  • ExploreAASL-EXPLORE

    Discover and innovate in a growth mindset through experience and reflection.

    K-12School
  • EngageAASL-ENGAGE

    Safe, legal, and ethical creating and sharing within a community of practice.

    K-12School

Every Child Ready to Read (2nd ed.)

PLA + ALSC · 6 standards

Five early-literacy practices, birth-age 5. Age gap note: AASL is K-12; ECRR is birth-5; the 6-8 public-library band (YALSA) is not yet covered.

  • ReadECRR-READ

    Shared reading builds vocabulary, comprehension, and a love of reading.

    Birth-5Library
  • WriteECRR-WRITE

    Pre-writing and mark-making; print carries meaning.

    Birth-5Library
  • SingECRR-SING

    Singing slows language and builds phonological awareness.

    Birth-5Library
  • TalkECRR-TALK

    Talking builds oral language, a critical early-literacy skill.

    Birth-5Library
  • PlayECRR-PLAY

    Play builds language, fine/gross motor, and social skills.

    Birth-5Library
  • [Structural] Storytime FormatECRR-FORMAT

    A caregiver-involved, repeatable, birth-5 session structure.

    Birth-5Library

Common Core ELA & Literacy (CCSS-ELA)

CCSS (or state equivalent) · 6 standards

Six strands. Writing and Speaking & Listening are the program's powerhouses.

  • Reading: Literature (RL)ELA-RL

    Key ideas, craft & structure, integration of knowledge in stories/poetry.

    K-5School
  • Reading: Informational Text (RI)ELA-RI

    Key ideas, craft & structure in nonfiction.

    K-5School
  • Reading: Foundational Skills (RF)ELA-RF

    Print concepts, phonological awareness, phonics, fluency (K-5).

    K-5School
  • Writing (W)ELA-W

    Opinion, informative, and narrative writing.

    K-5School
  • Speaking & Listening (SL)ELA-SL

    Comprehension/collaboration; presentation of knowledge and ideas.

    K-5School
  • Language (L)ELA-L

    Conventions, vocabulary acquisition and use.

    K-5School

Common Core Mathematics (CCSS-Math)

CCSS (or state equivalent) · 9 standards

K-5 content domains + eight Standards for Mathematical Practice (port to state frameworks like TEKS Process Standards).

  • Content: K-5 DomainsMATH-K5

    Counting & Cardinality, Operations & Algebraic Thinking, Number & Operations, Measurement & Data, Geometry.

    K-5School
  • MP1 -- Make sense of problems & persevereMATH-MP1

    Engage with problems and keep working toward a solution.

    K-5School
  • MP2 -- Reason abstractly & quantitativelyMATH-MP2

    Move between quantities and abstract representation.

    K-5School
  • MP3 -- Construct viable arguments & critique reasoningMATH-MP3

    Justify thinking and respond to others' reasoning.

    K-5School
  • MP4 -- Model with mathematicsMATH-MP4

    Apply math to represent real situations.

    K-5School
  • MP5 -- Use appropriate tools strategicallyMATH-MP5

    Choose and use tools effectively.

    K-5School
  • MP6 -- Attend to precisionMATH-MP6

    Be precise in work and communication.

    K-5School
  • MP7 -- Look for & make use of structureMATH-MP7

    See and use patterns and structure.

    K-5School
  • MP8 -- Express regularity in repeated reasoningMATH-MP8

    Notice and use repeated patterns/rules.

    K-5School

Next Generation Science Standards

NGSS · 3 standards

Three dimensions: SEP, CCC, DCI. Theme-aligned Doodles are the hook.

  • Science & Engineering Practices (SEP)NGSS-SEP

    Questioning, modeling, investigating, analyzing, explaining, communicating.

    K-5School
  • Crosscutting Concepts (CCC)NGSS-CCC

    Patterns, cause/effect, structure & function, systems.

    K-5School
  • Disciplinary Core Ideas (DCI)NGSS-DCI

    Life, physical, earth/space, and engineering core content.

    K-5School

C3 Framework (Social Studies)

NCSS · 4 standards

College, Career & Civic Life Framework. Four-dimension Inquiry Arc.

  • Dim 1 -- Questions & InquiryC3-D1

    Developing questions and planning inquiries.

    K-5School
  • Dim 2 -- Disciplinary ConceptsC3-D2

    Applying civics, economics, geography, and history tools.

    K-5School
  • Dim 3 -- Sources & EvidenceC3-D3

    Gathering and evaluating sources; using evidence.

    K-5School
  • Dim 4 -- Conclusions & ActionC3-D4

    Communicating conclusions and taking informed action.

    K-5School

National Core Arts Standards (2014)

NCCAS · 5 standards

Four Artistic Processes in 11 Anchor Standards across five disciplines. The program's most native fit.

  • Creating (Anchor 1-3)NCAS-CREATING

    Generate, organize, develop, refine, and complete artistic work.

    PreK-12Both
  • Presenting (Anchor 4-6)NCAS-PRESENTING

    Select, analyze, prepare, and convey meaning through presentation of work.

    PreK-12Both
  • Responding (Anchor 7-9)NCAS-RESPONDING

    Perceive, analyze, interpret, and evaluate artistic work using criteria.

    PreK-12Both
  • Connecting (Anchor 10-11)NCAS-CONNECTING

    Relate artistic work to personal meaning and to societal, cultural, and historical context.

    PreK-12Both
  • Disciplines beyond VisualNCAS-DISCIPLINES

    Visual, Music, Theatre, Dance, Media Arts -- all share the four processes.

    PreK-12Both

SHAPE America National PE Standards (2024, 4th ed.)

SHAPE America · 4 standards

Four-standard 2024 framework.

  • Standard 1 -- Motor SkillsSHAPE-1

    Develops a variety of motor skills (2024 / 4th ed.).

    K-12School
  • Standard 2 -- Movement & Fitness ConceptsSHAPE-2

    Applies knowledge related to movement and fitness concepts.

    K-12School
  • Standard 3 -- Social SkillsSHAPE-3

    Develops social skills through movement.

    K-12School
  • Standard 4 -- Personal Skills & Activity ValueSHAPE-4

    Develops personal skills; identifies benefits; chooses to engage.

    K-12School

Library Institutional Mandates

ALA / ALSC / PLA · 3 standards

The institutional mandates and service frameworks that authorize and measure a library program.

  • ALA Library Bill of RightsLIB-ALA-BOR

    Institutional mandate: drawing and painting named as protected library art disciplines (Visual & Performing Arts interpretation, 2018, amended 2025).

    All agesBoth
  • ALSC Competencies (Librarian Practice)LIB-ALSC-COMP

    Programming, child-development, and family-outreach competencies for children's library service.

    Birth-14Library
  • PLA Service Priorities / Summer LearningLIB-PLA-SL

    Public-library service responses; summer-learning goals and repeat-visit engagement.

    All agesLibrary

School-at-Large Frameworks

MTSS-PBIS / ASCD / ISTE / CAST · 5 standards

Program- and practice-level school frameworks (not learner standards).

  • MTSS / PBISATL-MTSS

    Tiered, schoolwide behavior and academic support systems.

    --Both
  • Whole Child (ASCD) TenetsATL-WHOLECHILD

    Healthy, safe, engaged, supported, challenged.

    --Both
  • School Climate & BelongingATL-CLIMATE

    Connectedness, safety, and positive culture indicators.

    --Both
  • ISTE Standards / Digital CitizenshipATL-ISTE

    Safe, ethical, responsible technology and information use.

    --Both
  • UDL (CAST) -- accessibilityATL-UDL

    Multiple means of engagement, representation, action & expression.

    --Both

What activities support

The mandate hooks a parade activity can be documented against — each is the kind of requirement a jurisdiction may carry.

  • Anti-bullying programming mandated

    Law/policy requires student-facing prevention programming or instruction (not just a policy binder).

  • Anti-bullying policy only

    Policy/plan required but no programming mandate - the parade gives the policy something kids do.

  • SEL / wellbeing standards

    Free-standing SEL competencies, wellbeing framework, or equivalent (local name varies - see Terminology).

  • Character education statute/policy

    Statutory or policy-level character education requirement.

  • Mental health education

    Required mental-health/emotional-health instruction (grades vary).

  • Arts instruction mandate

    Required arts instruction time, subject status, or graduation credit.

  • Attendance accountability

    Attendance/chronic absenteeism is a measured metric - the come-back loop is the hook.

  • Family engagement expectation

    Title I / QRIS-rated / EYFS-required / NQF QA6 / parent-committee mandates - Take-Home loop is the hook.

  • Library programming & reporting

    Summer reading schemes + statutory/reported library programming.

  • Early-childhood framework

    Binding or funding-tied EC curriculum framework (EYFS, HDLH, Te Whariki, NEL, NQF ALFs...).

  • Inspection evidence

    Inspection-graded jurisdictions (Ofsted, KHDA/ADEK, BQA, Estyn...) - visible documented programming feeds the evidence file.

The research base

These are studies the program’s design is built on — the research base, never studies of DoodleFace itself. Sources still under verification are held back until confirmed.

Arts, drawing & learning

  • Hetland & Winner (2004)

    Arts (caveat)

    Many arts-to-academics transfer claims are not supported by rigorous evidence; also the source for structured art critique / studio-habits vocabulary.

  • Robinson, A. Helene (2013) · Disadvantaged K-12 populations

    Arts integration

    Arts integration with disadvantaged populations showed positive and potentially positive effects; drama integration clearest; multi-arts cautiously evidence-based for reading achievement.

    Used in:Academic bank (99 classroom activities)

  • Falk & Dierking (1992, 2000) · All ages

    Informal learning

    Learning in informal settings is shaped by personal, social, and physical contexts; free-choice learning drives repeat engagement.

    Used in:Doodle Passport (come-back loop)Book Connections / book tastingAcademic bank (99 classroom activities)

  • Falk & Storksdieck (2005) · Museum visitors

    Informal learning

    Empirical validation of the Contextual Model of Learning.

    Used in:Doodle Passport (come-back loop)

  • Black & Wiliam (1998) · School-age

    Retry mechanism

    Formative assessment -- low-stakes attempts with feedback, then another try -- produces learning-gain effect sizes of roughly 0.4 to 0.7, strongest for lower-achieving children.

    Used in:Color & Create (the core act)Academic bank (99 classroom activities)

  • Bjork & Bjork (2011)

    Retry mechanism

    Desirable difficulties: effortful, repeated practice produces more durable learning than easy, massed practice.

  • Peterson et al. (2025) · Children

    Retry mechanism

    How adults respond to children's mistakes predicts children's fear of failure.

  • Norton, Mochon & Ariely (2012) · Adults

    Creation premium

    People value what they create more than equivalent pre-made objects (the IKEA effect).

    Used in:Be Yourself / All-About-Me

  • Marsh, Kanngiesser & Hood (2018) · By age 5

    Creation premium

    The IKEA effect is confirmed in children by age 5.

  • Kanngiesser, Gjersoe & Hood (2010) · Preschoolers

    Creation premium

    Creative labor transfers ownership in preschoolers.

  • Goldstand, Koslowe & Parush (2005) · School-age

    Visual-motor

    Visual-motor integration and visual perception discriminated good from poor academic performers.

  • Parush, Yochman, et al. (2002) · School-age

    Visual-motor

    Handwriting difficulties linked to underlying visual-motor and perceptual deficits.

  • Askvik, van der Weel & van der Meer (2020) · Age 12 + adults

    Handwriting / brain

    Handwriting and drawing, but not keyboard typing, produced brain-connectivity patterns associated with learning and memory.

  • Van der Weel & van der Meer (2024) · Adults only

    Handwriting / brain

    Follow-up strengthening the handwriting-vs-typing connectivity finding.

  • Soska, Adolph & Johnson (2010) · Infants

    3D advantage

    Manipulating a 3D object causally builds perceptual knowledge that looking at a flat image does not.

  • Ziemer, Plumert, et al. (2021) · Infants

    3D advantage

    Infants probe flat screens for 3D affordances because the brain expects objects to be three-dimensional.

  • Rose, Gottfried & Bridger (1983) · 12 months

    Touch-vision bridge

    Twelve-month-olds visually recognized a 3D object, including its 2D picture, after tactile familiarization.

  • Lacey & Sathian (2011)

    Touch-vision bridge

    The lateral occipital complex is a convergence zone where touch and vision share a representational format.

  • Meltzoff (2013) · Infants

    Observational learning

    Infants build motor representations by watching adults act on objects months before they can perform the actions.

  • Rogoff (1990) · Children

    Observational learning

    Guided participation: children learn through scaffolded shared activity with a more capable partner.

  • Vygotsky (1978) · Children

    Observational learning

    Zone of Proximal Development: the gap between what a child can do alone and with guidance is where learning happens.

  • Gelman, Manczak & Noles (2016) · Age 3

    Creation premium

    Three-year-olds preferred their own worn toys over new replacements, but only for anthropomorphized toys.

  • DeJesus, et al. (2022) · Ages 4-12

    Creation premium

    Children expected others to also prefer handmade over factory-made items.

  • Diesendruck & Perez (2015) · Children

    Creation premium

    Children extend their sense of self to owned objects.

  • Nucci & Weber (1995) · From age 3

    Chromatic agency

    Children as young as 3 treat personal choices, including color choice, as their own territory and resist adult override.

  • Stern-Ellran, et al. (2016) · Children

    Chromatic agency

    White play surfaces support focus better than pre-colored ones.

  • Bosgraaf, et al. (2020) · Children

    Chromatic agency

    Flexible material choice is associated with positive therapeutic outcomes.

  • Winstein, Pohl & Lewthwaite (1994)

    Retry mechanism

    Faded physical guidance -- helping less over time -- outperformed constant guidance for motor-skill retention and transfer.

  • Marsh, Cumming, Randolph & Michaels (2021) · General + special ed

    Response boards

    With response cards (write-on hold-up boards), students showed quiz-achievement and participation increases and less off-task behavior.

  • Gardner, Heward & Grossi (1994) · Grade 5

    Response boards

    Quiz and participation gains under response cards versus hand-raising.

  • Aydos & Ozet (2025) · Preschool

    Chromatic agency

    Colour-emotion associations in children's drawings were highly individualised, though some general patterns were observed.

  • Wammes, Meade & Fernandes (2016)

    Drawing & learning

    Drawing to-be-remembered information produced reliably better recall than writing it -- 'the drawing effect' integrates semantic, visual, and motor traces.

    Used in:Color & Create (the core act)Academic bank (99 classroom activities)

  • Hardiman, Rinne & Yarmolinskaya (2014) · Grade 5

    Arts integration

    Arts-integrated science units produced significantly better delayed-test retention than conventional teaching.

    Used in:Academic bank (99 classroom activities)

  • Ainsworth, Prain & Tytler (2011) · Students

    Drawing & learning

    Drawing is a distinct way to learn -- it makes students represent, reason about, and integrate ideas.

    Used in:Academic bank (99 classroom activities)

  • Paivio (dual coding) & Mayer (multimedia learning)

    Drawing & learning

    People learn more from well-matched words and pictures than from words alone.

Early childhood development

  • Garaigordobil (2022) · Ages 4-12

    Cooperative play

    Cooperative-creative play produced medium-to-large gains in prosocial leadership, helping behaviors, social sensitivity, emotional stability, and creativity.

    Used in:Wipe-Away BullyingSo KindCompliment Doodle / Gratitude DoodleWipe Away Bullying Staff Lab

  • Gungordu et al. (2025) · Preschool

    Cooperative play

    Empathy and creativity ground prosocial behavior in preschoolers; creativity in collaborative settings produced stronger prosocial gains than creativity alone.

  • Troy (2023) · Young children

    Cooperative play

    Collaborative artmaking with young children supports co-existence, cooperative play, and conflict resolution.

  • Van Ryzin, Roseth, et al. (2020) · Middle school

    Cooperative play

    Cooperative learning produced significant prosocial-behavior gains mediated by peer bonding and belonging.

    Used in:Wipe-Away BullyingSo KindStory SwappingColor & Create (the core act)Wipe Away Bullying Staff Lab

  • Segundo-Marcos et al. (2023) · Ages 10-12 (peak)

    Cooperative play

    Cooperative-learning gains in creative thinking are most pronounced at ages 10 to 12.

    Used in:Story Swapping

  • Villardon-Gallego et al. (2018) · School-age

    Cooperative play

    Cooperative learning produced significant prosocial gains at large effect sizes.

  • Goldstein & Lerner (2018) · Preschool

    Pretend play

    Dramatic pretend play improved children's emotional self-control.

    Used in:Worry Doodle / calm corner

  • Thibodeau et al. (2016) · Preschool

    Pretend play

    Fantastical pretend play built inhibitory control and cognitive flexibility.

    Used in:Worry Doodle / calm corner

  • Hashmi, Vanderwert, et al. (2020) · Young children

    Character play

    Solo play with character toys activated the brain's social-thinking region (pSTS) at a rate comparable to partner play; tablet use did not.

  • Ohl et al. (2013) · Kindergarten

    Fine motor

    A Tier-1 kindergarten fine-motor intervention produced gains while control skills declined.

    Used in:Color & Create (the core act)

  • Birrell et al. (2024) · Ages 0-6

    Early childhood

    All nine included studies reported positive wellbeing outcomes from arts-inclusive programs for ages 0-6.

    Used in:So KindDoodle Mood / mood-meter check-inTake-Home Doodle ChallengesRead-to-the-Doodle / Reading TimeStorytime DoodleDoodle Selfies / overnight mischiefHide & Seek / scavenger hunts

  • Nicolopoulou et al. (2015) · Low-income preschoolers

    Early literacy

    Narrative- and play-based story-and-act activity drove oral language, emergent literacy, and social competence.

    Used in:Story SwappingRead-to-the-Doodle / Reading TimeStorytime DoodleSpeech Bubbles / Pen Pal Pets / Doodle TextingThe Doodle's Adventure (narrative writing)Book Connections / book tastingAcademic bank (99 classroom activities)

  • Puranik & Lonigan (2011, 2014) · From age 2

    Early literacy

    Emergent writing and mark-making develop from age 2; print carries meaning.

    Used in:Story SwappingStorytime DoodleColor & Create (the core act)Speech Bubbles / Pen Pal Pets / Doodle TextingThe Doodle's Adventure (narrative writing)Academic bank (99 classroom activities)

  • Huang, Wang, et al. (2024) · Ages 3-5+

    Developmental indicator

    Coloring follows three documented developmental stages (immature at 3, transitional 4-5, mature after 5) and discriminated typical development from delay.

    Used in:Color & Create (the core act)

  • Yakimishyn & Magill-Evans (2002) · 23 months

    Fine motor / toddler

    A short wax crayon used on a vertical surface produced more mature grasp patterns at 23 months; the effect did not appear for pencils or markers.

    Used in:Color & Create (the core act)

  • AJOT vertical-surface literature (2018) · Children

    Fine motor

    Vertical-surface work builds wrist extension, shoulder stability, and core strength that flat-table work misses.

    Used in:Color & Create (the core act)

  • Verdine et al. (2014) · Young children

    Spatial-math

    Spatial skills predict a meaningful share of mathematics performance.

    Used in:Doodle GoodColor & Create (the core act)Academic bank (99 classroom activities)

  • Hawes et al. (2017) · Children

    Spatial-math

    Drawing-inclusive spatial training improved numeracy outcomes.

    Used in:Doodle GoodColor & Create (the core act)Academic bank (99 classroom activities)

  • Resnick & Lowrie (2023) · Preschool

    Spatial-math

    Play-based spatial training causally improved preschool numeracy.

  • Philip, Buckley, Hartman, et al. (2023) · School entry

    Fine motor

    Drawing precision at school entry predicted handwriting performance, explaining roughly 44% of variance. The single most-cited statistic in the DoodleFace consumer library.

  • Malanchini, Tosto, Garfield, et al. (2016) · Age 4.5 -> 12

    Fine motor / math

    Drawing ability at 4.5 predicted teacher-rated mathematics at 12 (~12.3% of variance). Largely explained by shared genetic/environmental factors; link absent for formal online math tests.

  • Cameron, Brock, Murrah, et al. (2012) · Kindergarten

    Fine motor

    Fine motor skills and executive function both contribute to kindergarten achievement.

  • Grissmer, Grimm, Aiyer, et al. (2010) · Early elementary

    Fine motor

    Fine motor skills and attention are strong predictors of later achievement, in some analyses stronger than early reading or math.

  • Marr, Cermak, et al. (2003) · Elementary

    Fine motor

    Handwriting and fine-motor tasks occupy a large share of the elementary school day.

  • McHale & Cermak (1992) · Elementary

    Fine motor

    Fine-motor activity occupies an estimated 30 to 60 percent of the elementary school day, much of it paper-and-pencil.

  • Streri & Gentaz (2003) · Newborns

    Infant pathway

    Newborns visually recognized a shape they had only held -- touch-to-vision transfer from day one.

  • Sann & Streri (2007) · Birth-5 months

    Infant pathway

    Touch-to-vision transfer present at birth; vision-to-touch absent until ~5 months -- the hand leads early.

  • Lejeune, Audeoud, et al. (2012) · 33 weeks gestation

    Infant pathway

    Inter-manual shape transfer present at 33 weeks gestation -- hands learning shape before birth.

  • Rochat (1989) · From 2 months

    Infant pathway

    Manual exploration is purposive from two months.

  • Elgohary, et al. (2017) · 3 months

    Infant vision

    Infants at three months need roughly 20x more visual contrast than adults.

  • Fantz (1963) · Infants

    Infant vision

    Infants prefer and attend to high-contrast patterned stimuli.

  • Needham, et al. (2017) · Pre-reaching infants

    Graspability

    Simulated grasping experience enhanced infant object exploration and engagement (~40% reaching enhancement in follow-up work).

  • Lockman & Tamis-LeMonda (2021) · Birth-school

    Grows-with-child

    The same object affords different developmental behaviors as a child grows -- grasping, mark-making, pretend play, creative ownership.

  • Smirnova (2011) · Ages 5-5.5

    Open-ended play

    Preset electronic toys did not elicit the imaginative, self-directed play that open-ended toys produced.

  • Nicholson (1972) · Children

    Open-ended play

    Open-ended materials drive the richest, most inventive play.

  • Knaier, et al. (2022) · Children

    Left-handed

    No inherent performance difference between left- and right-handed children -- the difference is the tool, not the hand.

  • Left-Handers Club survey (2006) · Left-handed children

    Left-handed

    A large majority of left-handed children smudge their work; very few were taught a preventing technique.

  • Johnston, et al. (2009) · Population

    Left-handed

    Roughly 10% handedness prevalence -- the source behind the left-handed market-size line.

  • Learning Without Tears (2020)

    Left-handed

    A left hand trailing across wet ink smears it.

  • James & Engelhardt (2012); James (2017) · Ages 4-5

    Early literacy / brain

    Practicing letters by hand activated the reading network far more than typing or tracing; variable hand-produced output helps build letter recognition.

    Used in:Academic bank (99 classroom activities)

  • Bratton, Ray, Rhine & Jones (2005) · Children

    Play therapy

    Play therapy produced a large overall effect (0.80 SD).

    Used in:Worry Doodle / calm corner

  • Lin & Bratton (2015) · Children

    Play therapy

    Moderate 0.47 overall effect for child-centered play therapy.

  • Ray et al. (2015) · Elementary

    Play therapy

    School-delivered child-centered play therapy reduced externalizing (d=0.34) and internalizing (d=0.21) problems and raised academics (d=0.36).

    Used in:Worry Doodle / calm corner

  • Mol, Bus, de Jong & Smeets (2008) · Early childhood

    Dialogic reading

    Dialogic (interactive) shared reading produced a moderate expressive-vocabulary boost (d~0.59).

    Used in:Read-to-the-Doodle / Reading TimeStorytime Doodle

  • Dowdall et al. (2020) · Early childhood

    Dialogic reading

    Confirmed dialogic-reading gains (expressive d=0.41, receptive d=0.26).

    Used in:Read-to-the-Doodle / Reading TimeStorytime Doodle

  • Whitehurst et al. (1988) · Early childhood

    Dialogic reading

    The foundational dialogic-reading experiment behind the CROWD-prompt method.

    Used in:Read-to-the-Doodle / Reading TimeStorytime Doodle

  • Yogman et al. (2018) · Young children

    Play

    Play is a primary way young children build executive-function and self-regulation skills.

  • Diamond & Lee (2011) · Ages 4-12

    Executive function

    Play-based and other programs improve executive-function skills, often most for the highest-need children.

Reading & libraries

  • Bers, Strawhacker & Vizner (2018) · Early childhood

    Library / EC

    Reggio-Emilia-inspired early-childhood makerspaces in libraries.

  • Lotts (2017) · All ages

    Library

    Coloring is a named library art-programming activity.

    Used in:Parade Gallery & Upload (Memento)

  • ALSC / Alberts (2019) · Toddlers / preschoolers

    Library

    Library art activities for toddlers and preschoolers support fine motor, gross motor, and social skills.

    Used in:Take-Home Doodle ChallengesRead-to-the-Doodle / Reading TimeStorytime Doodle

  • Guthrie, Wigfield et al. (CORI program) · Elementary

    Reading motivation

    Intrinsic reading motivation predicts reading achievement and volume; extrinsic motivation is a non-significant or negative predictor; autonomy-supportive instruction raises both motivation and comprehension.

    Used in:Doodle Passport (come-back loop)

  • Mol & Bus (2011) · Preschool-HS

    Reading volume

    Print exposure correlates moderately-to-strongly with comprehension and spelling, explaining a rising share of language ability (12% preschool to 30%+ HS) in an upward spiral.

    Used in:Read-to-the-Doodle / Reading TimeBook Connections / book tasting

Kindness, SEL & anti-bullying

  • Durlak et al. (2011) · School-age (K-12)

    SEL

    Students in school-based SEL programs gained an 11-percentile-point academic advantage, plus improved skills, attitudes, and behavior.

    Used in:Doodle GoodDoodle Mood / mood-meter check-inWorry Doodle / calm cornerSchool-Wide Parade Challenges

  • Cipriano et al. (2023) · School-age

    SEL / Climate

    Universal school-based SEL programs improved SEL skills, attitudes, behavior, school climate, peer relationships, and academic achievement.

    Used in:Wipe-Away BullyingSo KindBe Yourself / All-About-MeCompliment Doodle / Gratitude DoodleSchool-Wide Parade ChallengesWipe Away Bullying Staff Lab

  • Farrington et al. (2019) · School-age

    Arts-SEL bridge

    Arts education develops SEL outcomes through identity development, creative agency, collaborative meaning-making, and community belonging, mapping to all five SEL competency domains.

    Used in:So KindDoodle Mood / mood-meter check-inBe Yourself / All-About-MeSchool-Wide Parade Challenges

  • CPSTF / StopBullying.gov (2022) · School-age

    Anti-bullying

    Systematic-review evidence base for school anti-bullying program effectiveness.

    Used in:Wipe-Away BullyingSo KindDoodle GoodSchool-Wide Parade ChallengesWipe Away Bullying Staff Lab

  • Lodi et al. (2021) · Ages 6-18

    Anti-bullying

    Review of restorative-practice approaches in schools.

    Used in:Wipe-Away BullyingWipe Away Bullying Staff Lab

  • Van de Vyver et al. (2019) · Ages ~5-10

    Kindness / arts

    A participatory kindness-themed arts intervention increased interpersonal prosocial intentions, including toward outgroup members, with effects persisting six months.

    Used in:So KindCompliment Doodle / Gratitude Doodle

  • Tarr et al. (2015)

    Shared experience

    Synchrony and shared experience raise social bonding.

    Used in:School-Wide Parade Challenges

  • Dunbar et al. (2012)

    Shared experience

    Shared experience raises social bonding.

    Used in:School-Wide Parade Challenges

  • Richert, Robb & Smith (2011); Calvert et al. (2014-2017); Lauricella et al. (2011) · Young children

    Character bond

    Children form parasocial bonds with characters and learn better from a character they know and feel close to.

  • CDC School Connectedness · Students

    Belonging

    Connected students have higher grades, attendance, and graduation and lower emotional distress, with protective effects into adulthood.

    Used in:School-Wide Parade Challenges

  • Rose et al. (2024) · Students

    Belonging

    School connectedness is protective across mental-health and behavioral domains, strongest for students of color.

    Used in:School-Wide Parade Challenges

  • Allen et al. (2018) · Students

    Belonging

    Meta-analytic support for school belonging's protective role.

  • Roseth, Johnson & Johnson (2008); Johnson & Johnson; Slavin · Students

    Cooperative learning

    Cooperative goal structures produce higher achievement than competition or solo work, and better peer relationships including across ability lines.

  • Layous, Nelson, Oberle, Schonert-Reichl & Lyubomirsky (2012) · Ages 9-11

    Kindness

    Children who performed three acts of kindness a week for four weeks gained significantly more peer acceptance than a comparison group.

    Used in:So KindCompliment Doodle / Gratitude Doodle

  • Froh and colleagues (2008-2014); Bono & Froh · Youth

    Gratitude

    Gratitude in young people links to life satisfaction, prosocial behavior, and social integration; gratitude activities raised optimism and positive emotion.

    Used in:Compliment Doodle / Gratitude Doodle

  • Celio, Durlak & Dymnicki (2011) · Students

    Service-learning

    Service-learning produced significant gains in attitudes, civic engagement, social skills, and academics (~0.27-0.43), strongest with student voice and reflection.

  • Self-regulation-at-age-4 meta-analysis · Age 4 onward

    Self-regulation

    Self-regulation at age 4 predicts later school competency, engagement, and academic performance.

Wellbeing, calm & counseling

  • Beery-Buktenica VMI (6th ed.) · 12 months+

    Clinical standard

    The standard clinical instrument for visual-motor integration, with normed stepping stones from co-active coloring (12-24 mo) through scaffolded (2-3 yrs) to independent coloring.

  • AAP Bright Futures · Well-child visits

    Clinical standard

    The AAP's developmental-surveillance system; basis for 'pediatricians check coloring/milestones at every visit' claims.

  • Ghoneim, et al. (2024) · Children with motor differences

    Inclusive / OT

    Vertical- versus horizontal-surface work for children with motor differences, including cerebral palsy.

  • Loreskar & Binder (2024) · Ages 4-12 (hospitalized)

    Clinical

    A beeswax-crayon art-therapy intervention helped seriously ill children connect with a healthy inner self.

  • Litwin, et al. (2023) · Pediatric patients

    Clinical

    Environmental control is a first-order design theme for pediatric clinical spaces -- control supports coping.

  • Robinson, E.M., Baker & Hossain (2018) · Parents (pediatric surgical waiting area)

    Clinical / anxiety

    Coloring for 30 minutes reduced anxiety significantly more than waiting alone (p<0.0001) in a pediatric surgical waiting area.

  • Mandala coloring post-op maternal RCT (2025) · Caregivers (post-surgery)

    Clinical / anxiety

    Mandala coloring 30 min/day for three days after children's surgery decreased maternal anxiety (STAI) versus standard care.

  • Mofid Children's Hospital preoperative RCTs · School-age; ages 6-18

    Clinical / anxiety

    Mandala coloring reduced preoperative anxiety versus routine care; three-arm trial compared mandala, Lego play, and control.

  • TICK-B procedural pain/fear trials · Children

    Clinical / pain

    Trace-image-and-coloring activity during needle procedures reduced children's pain and fear versus passive distraction and control.

  • Coloring across care environments pilot (2024) · Ambulatory patients

    Clinical / anxiety

    Coloring decreased patient anxiety across three ambulatory care settings.

  • Ayres (1972)

    Clinical standard

    The foundational sensory-integration text behind the press-hard clinical practice citation.

  • CDC Developmental Milestones (rev. 2022) · 0-5

    Clinical standard

    The substantive milestone revision was February 2022; later page dates reflect web maintenance only.

  • Kaimal, Ray & Muniz (2016) · Adults

    Calming

    45 minutes of open art-making lowered cortisol in ~75% of participants regardless of art experience.

    Used in:Doodle Mood / mood-meter check-inWorry Doodle / calm corner

  • Curry & Kasser (2005) · Adults

    Calming

    Structured coloring lowered anxiety versus free coloring in the seminal study.

  • Carsley, Heath & Fajnerova (2015) · Children

    Calming

    A classroom mindfulness-coloring activity reduced test anxiety in children.

  • Coloring meta-analysis (2021)

    Calming (caveat)

    Coloring did not significantly beat free drawing -- the durable claim is that art-making is a low-barrier calming/expressive practice, not a clinical anxiety treatment.

  • Gross & Hayne (1998) · Young children

    Externalization

    Children who drew while recounting an emotional experience reported substantially more information than children who only talked.

    Used in:Doodle Mood / mood-meter check-inWorry Doodle / calm corner

  • White & Epston (1990)

    Externalization

    Narrative therapy's externalization: the person is not the problem; the problem is the problem -- put the worry on a character and face it from a safe distance.

    Used in:Worry Doodle / calm corner

  • Montgomery & Maunders (2015); Heath et al. (2017) · Children

    Bibliotherapy

    Creative bibliotherapy has theoretical grounding and some randomized support; the controlled base is still small.

  • CAST UDL Guidelines; Capp (2017) and subsequent reviews

    UDL

    UDL is the inclusive-design framework named in ESSA; its building blocks rest on solid sub-literatures, but UDL's own outcome evidence is still emerging and uneven.

  • Marques, Gallagher & Lopez (2017); Day et al. (2010) · K-12 strongest

    Hope

    Hope has a moderate positive relationship with achievement and predicts grades above intelligence and prior performance.

  • Pennebaker; Frattaroli (2006)

    Expressive disclosure

    Expressive writing about emotional experiences produces small but real wellbeing benefits (~d=0.16), larger for those processing stress.

  • Travagin, Margola & Revenson (2015) · Adolescents

    Expressive disclosure

    Small, variable expressive-writing effects in adolescents -- a cost-effective tool, claimed modestly.

Motivation & ownership

  • Stamkou et al. (2023) · Ages 8+

    Awe

    Awe-eliciting art sparked prosocial behavior in children aged 8 and older.

  • Epstein et al. (2018)

    Family engagement

    The school-family-community partnership framework underwriting the program's display-and-share community step.

    Used in:Take-Home Doodle Challenges

  • Killeen, Evans & Danko (2003) · Students

    Ownership

    Permanent child-authored artwork builds ownership and belonging; the mechanism is authorship, not the building type.

    Used in:Be Yourself / All-About-MeColor & Create (the core act)Parade Gallery & Upload (Memento)

  • Ambuehl et al. (2022)

    Ownership

    Collective psychological ownership develops through participation.

    Used in:Parade Gallery & Upload (Memento)

  • Preston & Gelman (2020)

    Ownership

    Psychological ownership is more behaviorally powerful than legal ownership.

    Used in:Parade Gallery & Upload (Memento)

  • Ryan & Deci (2000)

    Motivation

    Autonomy, competence, and relatedness are the needs that drive motivation.

    Used in:Doodle Good

  • Lee & Brand (2005) · Adults (workplace)

    Autonomy

    Personal control over one's environment is associated with wellbeing and satisfaction.

  • Contzen & Marks (2018)

    Ownership

    Collective psychological ownership develops through participation.

  • Lepper, Greene & Nisbett (1973); Greene & Lepper (1974) · Preschool

    Intrinsic motivation

    Preschoolers who expected a reward for drawing later drew about half as much in free time, and worse -- the overjustification effect, sharpest for already-enjoyed activities.

    Used in:Doodle Good

  • Deci, Koestner & Ryan (1999) · Strongest in children

    Intrinsic motivation

    Tangible rewards reliably and substantially undermine intrinsic motivation, most pronounced in children; use reward-based systems with great care.

    Used in:Doodle Good

  • Su & Reeve (2011); Reeve & Cheon (2021) · Students

    Autonomy

    Autonomy-supportive teaching raises engagement, initiative, and achievement; the skills are learnable and durable.

    Used in:Doodle Good

  • Gruber, Gelman & Ranganath (2014); Fandakova & Gruber (2021) · Incl. children/adolescents

    Curiosity

    Sparked curiosity engages the dopamine system and hippocampus; people remember the target and incidental information learned in that moment.

  • Sisk et al. (2018); Yeager et al. (2019) · Students

    Growth mindset

    Growth-mindset interventions show weak average effects (~d=0.08), with small real gains concentrated among lower-achieving and disadvantaged students.

Family & community

  • Falk (2006) · Visitors

    Museums

    Five visitor identities predict learning outcomes; the Facilitator parent is the program's primary activator.

  • Falk, Heimlich & Bronnenkant (2008) · Visitors

    Museums

    Tested the visitor-identity framework with visitor data.

  • Tan, Gong & Tsang (2021) · Age 4

    Museums / EC

    Regular hands-on children's-museum activity produced a 14.1 percent gain in cognitive scores.

  • Andre, Durksen & Volman (2017) · Children

    Museums

    Scaffolded hands-on activity, narrative, and parent-child interaction are the three highest-impact museum-learning mechanisms.

  • Willard et al. (2019) · Children + parents

    Museums / Family

    Hands-on activity produced more productive parent-child talk than passive exhibits.

  • Pagano et al. (2019) · Children + parents

    Museums / Family

    Hands-on activity produced more productive parent-child talk than passive exhibits.

  • McNally et al. (2024) · Visitors

    Zoos / aquariums

    Zoo and aquarium visits show a small-to-medium positive effect on conservation knowledge, beliefs, and behavior, with no publication-bias evidence.

  • Moss, Jensen & Gusset (2015-2017) · Visitors

    Zoos / aquariums

    Measurable biodiversity-learning gains from zoo and aquarium visits.

  • Falk et al. (2007) · Visitors

    Zoos / aquariums

    AZA-funded nationwide study of zoo and aquarium learning.

  • Jensen (2014) · Ages 7-15

    Zoos / aquariums

    Children assessed via annotated-drawing pre/post questionnaires -- a methodology mirroring the color-and-narrate structure.

  • Khalil & Ardoin (2011)

    Zoos / aquariums

    AZA accreditation requires members to develop and measure educational programming -- a documented procurement need.

  • Smith & Denton (2005) · Teens

    Faith communities

    Across nearly every measured outcome, more religious teens scored more favorably.

  • Cheung & Yeung (2011) · Youth

    Faith communities

    Average weighted correlation between religiosity and constructive conduct, Zr=.213.

  • Yonker, Schnabelrauch & DeHaan (2012) · Adolescents

    Faith communities

    Significant associations with lower risk behavior, higher wellbeing and self-esteem.

  • Putnam (2000, 2015)

    Community

    Religious congregations are the single most important repository of social capital in America; community/social-capital framework.

  • Wright et al. (2006, 2014) · Children / youth

    Community arts

    Community-based arts programs produced gains in confidence, prosocial skills, and conflict resolution that persisted five years.

    Used in:Wipe-Away BullyingStory SwappingWipe Away Bullying Staff Lab

  • Gavron & Mayseless (2018) · Parent-child dyads

    Family

    Joint parent-child artmaking shifts the relationship toward reciprocity and attunement.

    Used in:Take-Home Doodle Challenges

  • Burke et al. (2021) · Intergenerational

    Family

    Supporting evidence for intergenerational artmaking effects.

    Used in:Take-Home Doodle Challenges

  • Barrett et al. (2015) -- HEAD Study · Primary

    Environment

    The physical classroom environment accounted for 16 percent of variance in academic progress; a child's personal imprint (ownership) was a significant parameter.

    Used in:Parade Gallery & Upload (Memento)

  • Maxwell & Chmielewski (2008) · Children

    Environment

    Environmental personalization was associated with self-esteem gains at large effect sizes (d=.77-1.16).

  • Fisher, Godwin & Seltman (2014) · Young children

    Environment (caveat)

    In heavily decorated classrooms, children were more off-task than in sparse classrooms (87 percent; eta-sq=.78).

  • Godwin et al. (2022) · Young children

    Environment (caveat)

    The classroom-decoration distraction effect persists for at least 15 weeks without fading.

  • Rioux et al. (2017)

    Place attachment

    Creating or modifying a place produces stronger attachment than passively inhabiting it.

  • Global E-Waste Monitor (2024) + Crayola ColorCycle

    Sustainability

    62M tonnes of e-waste yearly, ~22% formally recycled; Crayola ended its marker-recycling program citing shipping carbon footprint.

  • Proshansky & Fabian (1987) · Children

    Environment

    Place-identity is a substructure of self-identity -- authored spaces become part of who a child is.

  • Ariccio, et al. (2021)

    Place attachment

    Place attachment satisfies the same self-determination needs that drive wellbeing.

  • Yang, et al. (2025)

    Place attachment

    Place attachment leads to needs satisfaction and then to subjective wellbeing.

  • Francis et al. (2012)

    Place attachment

    Participatory placemaking builds place attachment (JEP cluster).

  • Xu et al. (2022)

    Place attachment

    Participatory placemaking builds place attachment (JEP cluster).

  • Anton & Lawrence (2014)

    Place attachment

    Participatory placemaking builds place attachment (JEP cluster).

  • Cruwys et al. (2022)

    Place attachment

    Participatory placemaking builds place attachment (JEP cluster).

Schools, attendance & climate

Screens & modern childhood

  • Martzog & Suggate (2022) · Young children

    Screens

    Screen time, including computer-tablet and LCD-drawing-tablet use, inversely predicted fine-motor skill.

  • Suggate & Martzog (2021) · Young children

    Screens

    Tablet use was more damaging to fine-motor development than television.

  • Hutton, Dudley, Horowitz-Kraus, et al. (2020) · Young children

    Screens

    Higher screen use associated with lower white-matter integrity in tracts supporting language and self-regulation.

  • Bakht et al. (2025) · Young children

    Screens (honesty)

    The screen-time-and-motor literature presents conflicting and inconclusive findings; some negative associations, at least one positive touchscreen correlation.

  • Lin (2019) · Preschool

    Screens

    Non-tablet-using preschoolers performed significantly better on fine-motor tasks.

  • Dhar, Mukhopadhyay, Paul & Mandal (2026) · Ages 1-6

    Screens

    Screen exposure above two hours/day examined against fine-motor, language, and social outcomes with regression adjustment.

  • Dadson, Brown & Stagnitti (2020) · Ages 4-7

    Screens / bilateral

    Screen time was associated with bilateral coordination and visual-motor integration; rich pretend/toy play buffered the association.

  • AAP digital-media guidance (Jan 2026) · 0-5 focus

    Screens / authority

    No screens before 18 months (video chat excepted); ~1 hour high-quality content ages 2-5; quality/context over hour-counts.

How the frameworks converge

Map a new state framework once to these shared competencies — not activity by activity. Each hub is where SEL, counseling, library, and arts standards line up on the same idea.

  • Empathy / Prosocial / Belonging
    CASEL-SOACASEL-RSASCA-BSSAASL-INCLUDENCAS-CONNECTINGATL-WHOLECHILDATL-MTSS

    Exemplars: so-kind, wipe-away-bullying

  • Collaboration / Teamwork
    CASEL-RSASCA-BSSAASL-COLLABORATENCAS-CREATINGC3-D4ATL-CLIMATE

    Exemplars: color-create, story-swapping

  • Self-Regulation / Perseverance (Grit)
    CASEL-SMASCA-BSMSAASL-EXPLOREMATH-MP1SHAPE-4

    Exemplars: doodle-good

  • Creative Expression / Identity
    CASEL-SAASCA-M4AASL-EXPLORENCAS-CREATINGELA-W

    Exemplars: be-yourself-all-about-me, color-create

  • Inquiry / Critical Thinking
    CASEL-RDMASCA-BLSAASL-INQUIREMATH-MP1MATH-MP2MATH-MP3NGSS-SEPC3-D1C3-D2C3-D3

    Exemplars: academic-bank

  • Communication / Language
    CASEL-RSASCA-BLSAASL-ENGAGEELA-WELA-SLECRR-TALKECRR-WRITE

    Exemplars: speech-bubbles-pen-pal-pets-doodle-texting

  • Fine-Motor / Psychomotor
    SHAPE-1NCAS-CREATINGATL-UDL

    Exemplars: color-create

  • Ethical / Safe Sharing (Digital Citizenship)
    CASEL-RDMASCA-BSMSAASL-ENGAGEATL-ISTE

    Exemplars: parade-gallery-upload

Get the Queensland parade guide

The mandates above, with citations, in one board-ready PDF.

The parade supports requirements; compliance determinations are always the district's.